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Senin, 31 Oktober 2011

Sonic The Hedgehog Toys Brings Us Down Memory Lane

There are few more effective things that we can do to feel warm and fuzzy inside than looking at our childhood memories and remembering the days in our lives when or biggest cares were what games to play, where to spend summer and what repulsive vegetable was going to be on the dinner table. We can go on this trip down memory lane either consciously, like digging up old toys, books or comic books, watching old family home videos or old scrap and year books or by chance, like seeing the newest iteration of an old cartoon character or a rerun of an old show. One of the most well known characters in the 90′s was Sonic the Hedgehog. And he has not gone anywhere, transcending games, the franchise saw him blur through the television and toys. Even today, there are Sonic the Hedgehog toys that show the fast talking, even faster moving spike on in his more modern gear and friends.

Sega and Nintendo toys dominated the shelves and toy stashes of the children of the nineties as the then two largest names in gaming created a lot of characters that caught the imagination of teens who were being introduced to home gaming and hand held consoles in 16-bit colors.

Sonic the Hedgehog toys competed with Super Mario brothers toys and up to now, the rivalry remains as kids of these days are not unfamiliar with these two gaming giants. These days, Mario and sonic have become more tech crazy and dependent, with their sidekicks and villains getting more mechanical parts and cyberspace inspired costumes, riding the wave and remaining current and popular.

But for us 20 something’s or 30 something’s, Sonic the Hedgehog toys are more about earlier years when video games were not the only source of entertainment nor the most important. We played more games outside, tried a lot more sports and invented a lot more fantasy worlds than doing all these things in high resolution 3D environments. We use Sonic not for entertainment any longer, but as a means to remember fonder times. When all he needed to do was blur through 2D environments and teach us the value of friendship, courage and heroism. When the afternoons we spent at friends’ homes jostling for control of the controller or the console were mere breaks from enjoying the sun and sweating as we climbed trees and played the games that we invented or discovered rather than the only activity of the day. The childhood we have maybe far different than those of the kids that Sonic entertains these days, but the blue blur will always stick by the lessons that he was made to teach.

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